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Media Molecule
! Media Molecule videos HERE ! Media Molecule pictures HERE !
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Jul 1 2008, 10:31 AM EDT by
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Media Molecule Videos
A day in Media Molecule Add photo caption or credit here. LittleBigPlanet Guide Home Media Molecule
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Jul 1 2008, 10:25 AM EDT by
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Media Molecule Picture Galleries
The biggest and best resource for LittleBigPlanet pictures and screen shots on the internet! Get straight to where you want
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Jul 2 2008, 12:29 AM EDT by
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LittleBigPlanet Challenges
samples of logos Media Molecule created internally. Submit: Post your creation to this photo sharing site , and remember to tag your logo image
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Sunday, 12:22 PM EDT by
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LittleBigPlanet Guide Home
Media Molecule Blog Check out the Media Molecule page ! MM Pictures ! MM Videos ! Promote
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UK reveals official LBP boxart (for UK)
http://www.psu.com/Media-Molecule-reveals-UK-LittleBigPlanet-boxart-News--a0004492-p0.php
it is different from the one that is on the official ps website (i put it as my picture)
do game companies commonly make different box arts?
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Posted:
Aug 13 2008, 2:18 PM EDT by
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Playstation Magazine Article August 2008
A more fascinating conundrum faced by SCEA and the game's moderators is the use of cpyright material, even if used by the copyright holders. If I'm, say, the VP of Marketing at McDonalds, I'd take pictures of my Golden Arche, import them into a level as stickers, and craft an interactive ad for my brand. hat happens then? According to Shubel a user would have to grief the level for it to be brought to SCEA's attention, but then a decision--currently unclear--has to be made of what to do. It may not be ffensive, but does a levl like that impy ony or SCEA's edorsement of another company's brand or produts Thaking it one step further, what if the VP of Marketing at Microsoft created an Xbox-themed level? And why shouldn't Sony Pictures use LittleBigPlanet to market a new movie throuh an inteactive recreation of the next Spider-Man, for example? Parallels to MySpace, Facebook, and perhaps more relevantly, online game Second Life are readily apparetly. Bands are an obvious target for creating lebvels themed after their style. Aside from music created by Media Molecule, the game will ship with songs licensed from a wide variety of bands. Better yet, a mini-music mixer tool will let you manipulate those tracks, picking out certain elements for use in your own levels. Music packsare also an obvious target for downloadable content that Shubel confirmed would be part fo the long-term LB strategy.
(8/?? continued....)
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Water in LBP!!! Evidence Inside
"also the picture of "pink rubber" in the pop it says floats any other evidence we can collect?" in one of the video's they made is sound like it floats without water. Through the air or something, which makes sense because it would bounce.
but it would make me ten times happier if it meant it floated in water (hint hint: [in-case a media molecule employee is reading] wink), or both water and air.
Posted:
Jul 20 2008, 9:35 PM EDT by
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Official Proposal Thread
Media Molucule has just officially given us permission to suggest concepts we believe should be included in LBP. They said they'd love to hear our ideas for the game, but would like to see those proposals in the form of a thread; that way we can activly shape and improve our concepts. When this thread has some bulk to it they want me to send them the link so they can join in the dicussion. This is our big chance guys! Lets get to work!
Posted:
Aug 13 2008, 12:11 PM EDT by
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